Dear community, the final release of WOF2 code-named "Return of the legend" is ready!
Full list of features [updated]: - naval units (yep, there will be torpedoes!) - more levels - easier plane handling - mission objectives (assassination, bombing run, dogfight, naval) - new realistic water, improved graphics, texture shadows for better performance - new cameras (including fpp) - some enemy soldiers can attack you - configurable controls ( using .cfg file) - gore - soldiers are easier to spot - enhanced pad support - bullet time effect - support for x64 platforms - a lot of bugfixes
And more: - in-game hints (for newbies) - streaming audio (faster level loading) - carrier elevator platform (yeah!) - better AI - there's a chance that the game will work with some of the Intel graphics cards - new updates notification, WOF2 news panel
yeah, this is so great, I can't wait to sink those ships (wonder if there will be any carriers), after the final release, let's make it popular so everyone can play it. Nice work BTW!!! :D
I voted for easier control meaning via gamepad. Really good gamepad support will probably take care of a lot of the 'hardness' of the controls.
Bugfixes are a close second.
I think music additions could be done by users if you make an option/folder available that will play music files...a lot easier than trying to add a bunch of music yourself.
I hope there will be an editor that allows users to create their own level. :P #Edit: Just like WoF(original) I suggest a save/load function which can be accessed after the airplane landed on the carrier in case the mission is too difficult to beat.
guest: Hi I downloaded the final version. But when i try to run the game i got this fault:
Wing of fury 2 - Runtime error Could not load file or assembly 'microsoft.directx.directsound, version=1.0.2902.0, culture=nautral, publickeytoken=31bf3856ad364e25' or one of its dependencies. The system cannot fint the file specified. Stack trace: at Wof.controller.farmework.initdirectsound(intptr handle) at wof.controller.famework.setup() at wof.controller.famework.go() at wof.controller.famework.startfirstinstance() at wof.controller.famework.startwofapplication()
I voted for easier plane-control because: A) It is the only aspect, in which the old original still is cutting edge B) The graphics and models are already superb - I think, you should stick to this level of details in order to keep this game playable on machines that are no 'high-end-massive-gaming-hardware-monsters'
In case the steering gets fixed, WoF II would be a perfect remake - not just a sequel...!